This is a great game to play when your kids have a play date or party!
Toss a coin to see who gets to choose which team is on the field. The winner of the toss may choose to take the field or bat first. Cricket captains are the ones that make this and most of the decisions for the teams.
Hit the ball and both the batsmen run to try to reach the opposite popping crease. When both successfully touch, by body or bat, the ground behind the opposite crease, a run is scored. Depending on where the ball is they may try to score another run by running back to the starting popping crease. This must be done before the other team’s fielders knocks the bails off the stumps with the cricket ball, which is an out.
Score six runs by hitting the ball over the boundary with out touching the ground. If the ball reaches the boundary and touches the ground in doing so, the batting team is granted four runs. These runs are automatic unless the runners have scored more.There are some extra runs as well. If the bowler oversteps the crease while bowling it is called a ‘no ball’. It gives the batting side an extra run and at the same time the ball wont be counted and the only way a batsman can lose his/her wicket on a no ball by getting run out. If the bowler bowls the ball beyond the reach of the batsman in either sides or above his height, it is called a ‘wide ball’ and will give an extra run to the batting side and the ball won’t be counted.
End an inning when ten of the batsmen are out, or the score required to meet is reached. Or the predetermined amount of overs has passed.
get your kids out there! and watch them play!